This is going to be an article concerning changes to the game that is going to affect us all:
Old system:• Weekly cycle (reset every Tuesday) • Weekly allowance of 190,400 SP per week (7x 27,200 SP, hard-capped) • Diminishing returns on warpoints and time spent – the more you play, the less you get (until you hit the cap)• No consolation prize – once you hit the cap, you get nothingNew system:• Daily cycle (reset at downtime) • Daily allowance of 27,200 SP per day (hard-capped) • Linear returns to warpoints and time spent – the better you play, the more you earn (until you hit the cap)- Warpoints earned are converted into skillpoints (1 WP = 1 SP)- Time spent in battle grants SP (1 second = 5 SP)- Consolation prize of 50 SP per battle once the daily cap has been hit
In particular the economic balance between a 10-year-old space simulation and a brand new free to play MMOFPS is an obvious concern. So, for this first release, any ISK transfer between EVE and DUST characters will be blocked. This will then be replaced by a taxable transfer mechanism with the intention of easing the currency control to 0% and removing it entirely once we are happy the economies have reached an equilibrium.